Newbies setup on the first user experience testing

As I am a Lean way supporter and have recently read ‘UX for Lean Startups’ by Laura Klein I started to think about ‘Seriously We Think Free’ and how many things have to be done, improved and how to ask help from our early birds to make the magazine idea and product to survive and to be loved by even more people. First I decided on the problems and the goals which have to be achieved with this user testing you would like to perform. In our case – the website has a lot of functionality’s and it has never been working decently, no one ever could understand and track the magazine as we intended. The backend system worked but not the design as it was made fast, with no wireframing and any logic. It was a huge mistake not to ask the opinion from the ‘normal’ everyday users. I am learning by doing, thats the thing 🙂 So the decision was – to redesign the website and make it user friendly. The website holds plenty functions which first-time user has never seen before in any other platform and therefore the new behaviour for the users have to understood immediately. Thats the challenge.

Main reason for the user testing is: ‘What do we have to learn about our users and their behaviors in order to integrate the changes into our website with the quality and ease of understanding it.’

After a lots of wireframing and annoying the team with my silly variations and possibilities of the layout – I finally moved to super simple prototyping stage.

Choice of the prototyping tools

I don’t know is it the fact of me being raised in Eastern Europe or what, but I am very critical and cheap when it comes to buying the software, licenses and some memberships (If I know that I am not going to use those in everyday life). Therefore it took me a while to setup the super fast, interactive prototype and decide which software to choose from the ones I already have purchased.

Nevertheless here is my list of the tools (which are not actual prototyping tools) I had already in my computer and had chosen to use to test website re-design:

  • Adobe Muse – hover, forms, links, interactions, basically everything you can imagine. Found it as great tool not only for perfecting some simple websites but for some fast prototype creations as well!
  • Adobe Dreamweaver – Simply drag and drop the design as an image and use Image maps to create links. I know the developers will hate to hear that but I found it easy to use.
  • Froont app – Free online Google Chrome tool for up to 20 projects. Need to pay for interactions but possible to create some simple responsive design with no interactions. Perfect for Launch pages and simple A/B testing.
  • Adobe Fireworks – Similar to Adobe Dreamweaver, can create the hover effects, links and some more steps on click, see tutorial.

Note: that there are plenty of great prototyping tools on the web and you can choose which ever you would like to if you are not like me and have some spare peso to spend on your newly baking project. If you would like to purchase/tryout more professional prototyping tools then head in to to decide on the most suitable tool specifically for your type of project.

Qualitative testing

The great help with user experience practicalities you can find in the ‘UX Crash Course’ by Joel Marsh. Warmly suggest you to get through it. Decide on questions according to your needs.

I picked 10 people who don’t know anything or something about the magazine and its functionality. I  suggest to setup a list of the target audience whose knowledge about your product is close to none. That way the test will be much more valuable. I  had one super flexible week to setup the Skype calls with the testing people, made sure they feel comfortable, got the little introduction and thanked them for their time. After 3-5 calls you will find a pattern and that the answers or behaviours are very similar. Hell yeah, you got into the beauty of user experience! Use those answers to discuss with your teammates on how to change, improve, iterate.

This is the result of re-design after the whole process of testing work: Seriously We Think Free in Behance

I hope you liked couple of my newbie suggestions and please share your learning path on user experience, prototyping or what would you do different?